I like how you were able to draw the masks. It all looks great. It must have been difficult to draw the hexagons for Vector. Is it okay if I could use this as a cover for a fanfiction? You'll still get credit of course.
The game frustrates me, because it could have been truly groundbreaking. Instead it felt half finished and buggy. Each character should have gotten an ending, more character development, specific skills and weapons, rather than just one or two abilities, upgrade weapons, actual hunting of survivors(Like the trailer promised.) Specific missions for each character, I.E. Four Eyes having to collect actual combat data on the BOWs, Beltway having to use explosives to remove some evidence, Vector having to infiltrate to kill some survivors of the RPD, a Sniper scenario for Spectre, either a torture or Medic scenario for Bertha and something Leadership based for Lupo. They REALLY had a golden opportunity here to tell a good solid series of stories, and even give multiple alternate endings to enhance replay value. More backstory on our characters so we FEEL something for them as they progress. Better interaction with the BOWs and Zombies, then unlockable side missions with the Heroes and Villains, IE a mission with Nicholai, Carlos, HUNK and ADA covering the parts we DON'T see them in the classic games because we are the main character. Files to read and be impacted by so you can legitamately see if Wolfpack is affected by what they do. SO much that could have been done, so many gameplay options, solid Co op and online instead of basic shooter with some zombies thrown in as an afterthought.